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There seems to be some TressFX-style hair animation at work how they got that working on a console I've no idea. It falls down a little on 'generic NPC' models, but all of the named characters are modelled and animated wonderfully and the environments are stunning without fail. Visually it's entirely beautiful - well above and beyond what you'd expect from an Xbox One game. Quicktime events are a thing that exists but they're unintrusive and don't break the pace of the game too badly. Control mapping has a single flaw in that you'll often accidentally pick up a tin can or glass bottle instead of looting a corpse, which can be a little frustrating especially if you're trying to scavenge ammo mid-fight. It handles reasonably well Lara will occasionally turn the wrong way or drop off a ledge instead of turning on the spot, but it's not too obtrusive and most of the time everything flows nicely. Exploring is more rewarding this time around as there are more immediate rewards for doing it, from weapon parts to skills to rare coins that can be exchanged for early or otherwise unobtainable equipment unlocks. Optional tombs make a return in much the same fashion as before but are joined this time by crypts, which are essentially smaller equivalents. Most of the less involved mechanics from TR2013 have been updated, leaving crafting in a much more robust state and environment traversal considerably more varied (especially in the late game). There's a true sense of stranded desperation for the first few hours, followed by a distressed urgency that follows through right up to a satisfying - if slightly predictable - conclusion while a few well-executed twists and turns along the way prevent the story from feeling tired. Can you say 'dark horse game of the year contender'? Captures the essence of adventure better than any other game to have come out this Can you say 'dark horse game of the year contender'? Captures the essence of adventure better than any other game to have come out this year, which is a big ask when you're standing toe-to-toe with open world heavy-hitters TW3, MGSV and FO4.
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